Build a Rocket Boy Faces Major Layoffs Amidst MindsEye Controversy
In a surprising turn of events, Build a Rocket Boy, the studio behind the much-anticipated game MindsEye, has reportedly initiated a mass layoff process that could affect over 100 employees. This news comes as the Edinburgh-based developer begins a 45-day consultation period, a requirement under UK law when planning to lay off a significant number of staff. With approximately 300 employees in the UK and an additional 200 overseas, the implications of these layoffs are substantial for both the studio and its community.
The timing of this announcement is particularly striking, as it follows a wave of criticism surrounding the technical issues and bugs that have plagued MindsEye since its release on June 10. Players have taken to social media to voice their frustrations, leading to PlayStation issuing refunds—a rare move reminiscent of the troubled launch of Cyberpunk 2077. The studio’s recent apology, where they expressed being “heartbroken,” highlights the disconnect between player expectations and the current state of the game.
As the gaming industry continues to evolve, the challenges faced by Build a Rocket Boy serve as a reminder of the high stakes involved in game development. With the pressure to deliver polished experiences, studios must navigate not only the technical aspects but also the human element of their teams. What does this mean for the future of game development, and how will studios adapt to ensure both quality and job security?
Original source: https://www.videogameschronicle.com/news/mindseye-studio-build-a-rocket-boy-has-reportedly-started-mass-layoff-proceedings/